@Age of the cells
The color of a live cell changes when it survives more than one generation.
<!-- Conway's Game of Life made with JavaFX. -->
A Game of Life I made with JavaFX. You get a grid of cells and some buttons: Play (it becomes Pause), Increment to do one generation, Clear, and Randomize to fill the board with random cells. A speed choice (Slow, Medium, Fast) changes the time between two generations, and a counter shows the generation number.
The rules are the 4 classic ones. A live cell with fewer than 2 or more than 3 neighbors dies, a live cell with 2 or 3 neighbors stays alive, and a dead cell with exactly 3 neighbors becomes alive. The edges of the board are walls, there is no wrapping. Each cell has an age, and the color changes when a cell survives more than one generation, so you can see what is new and what is stable.
I wrote unit tests with JUnit for the board, the cells, the directions and the states. There is also an INFECTED state in the code, with its own color, but I didn't do the logic for it yet.
The color of a live cell changes when it survives more than one generation.
The board, the cells, the directions and the states are tested with JUnit.
There is an INFECTED state in the code with its own color, but the logic is still a TODO.